AISuite
AISuite
Anders Tankred Holm - Copyright 2010
AISuite: Behaviour Editor
This is only a temporary page - a page presenting the tool in detail will be uploaded in near future.
The Behaviour Editor is a behaviour tree modelling tool capable of creating agents for games created using Unity.
The tool was created for the DAT5 and DAT6 semesters of Aalborg University, but is under continuous development
Essentially the Behaviour Editor is a behaviour tree editing tool for Unity, but adds new features in form of interrupts, new nodes, and more advanced decision making algorithms.
The tool is not ready for public release yet.
The tool is made by:
Anders Tankred Holm,
Mads Bogeskov